No Hogarth today. I'll make up for it tomorrow.
30:

20:

The rest is 10's.



Associate Concept Artist at Riot Games. http://isso09.com


























The following pages of the Hogarth Dynamic Anatomy book are taken up by Hogarth's own prtraits in various mediums, which I don't really see the point of copying. So I'm just gonna do portraits of my own:
The first one was way over-rendered, which I think I fixed in the second one. #2 took like 30 minutes.

And the Hoe-Girth studies for today. Trying out different brushes. Soft/hard combination seems to work much better than just hard. I've learned so much from doing these digitally, it's not even funny.


